There is not much else need be said beyond the subject. Layout is something smooth-brains care about when it comes to RPGs.
The community currently seems to have a penchant for promoting layout, hence the popularity of ose, shadowlark, mork bork, the odds, ben milton's shit, etc. I think he's really to blame, the first to really start harping about layout because he plays to the normiest of normie crowds and is the archetypal reader-reviewer (as in not a player-reviewer). Layout needs to be serviceable, sure. Paragraph breaks between topics is a good idea.
But what we're seeing now is basically a fetish and bent toward assisting the ADHD-addled to barely be able to concentrate. It's a handrail in a non-handicapped toilet. This is contributing to the learned helplessness of the era. The same shit is going on in Hollywood, creating entertainment now meant to be seen through the periphery of vision around an omnipresent cellphone playing Candy Crush. They're literally fighting for scraps of attention when before even the worst of movies had an intent of creating collaborative commercial art.
Sure it was always for money, as is most of the RPG sphere, but at least it was giving an experience people wanted in exchange for it. Products were dictated by quality. Sometimes good things died. But now all good things are dying and low-effort shit is being lifted up.